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SOMETHING STIRS

A Psychological Horror Roleplaying Game in the Victorian Era

Something is wrong.

Perhaps you've noticed it.

A sound in the room above you when you know the room is empty.

A face glimpsed through the fog.

A door you are certain you closed.

A shadow where there should be none.

You tell yourself there is an explanation.

There usually is.

Usually.

SOMETHING STIRS

Something Stirs is a psychological horror roleplaying game set during the Victorian era.

You are a hunter of the unnatural.

You investigate strange occurrences, follow unreliable accounts, examine evidence, and try to understand what is happening before deciding what to do about it.

But the world does not hand you answers.

A witness may be mistaken.

Evidence may have more than one interpretation.

The creature you believe you're hunting may not be the creature that is actually there.

And sometimes the most dangerous thing you can do is decide that you already know the truth.

Investigate. Interpret. Decide. Survive.

THIS GAME IS BREATHLESS

Something Stirs uses the Breathless system to create a game where pressure builds quickly and every decision matters.

There are no long tactical battles standing between you and the horror.

The game is about what happens when you have to keep going while your options are disappearing.

A hunt can begin with nothing more frightening than a strange report.

Then you notice something.

Then another.

And eventually you have to decide whether to follow the evidence...

or walk away.

YOUR FIRST HUNT

The Miller's Debt is the first adventure for Something Stirs.

It is designed to introduce the game through play rather than simply explaining its rules.

A complete hunt.

A strange occurrence.

Witnesses.

Evidence.

A creature.

And more than one possible answer.

It is where you discover what Something Stirs actually feels like.

WHAT WILL YOU FIND?

This isn't a game about looking at a picture of a monster and being told what to kill.

It's about the thing you saw out of the corner of your eye.

The footsteps upstairs.

The figure at the end of the street.

The reflection that doesn't quite match.

The photograph you didn't notice until you looked at it again.

Something is there.

The question is:

What?

CORE GAME + QUICKSTART

Everything you need to begin hunting is here.

Create your hunter.
Investigate the unknown.
Follow the evidence.
Make your decisions.
Live with the consequences.

And whatever you do...

don't assume that the first explanation is the right one.

SOMETHING STIRS
A Psychological Horror Roleplaying Game of the Victorian Era

Designed by Bill Heckler
Published by Drag'em Studios

Breathless attribution and licensing information included in the game documents.

Updated 10 days ago
Published 11 days ago
StatusReleased
CategoryPhysical game
AuthorWizardofOdd
Tagsbreathless, gothic-horror, investigation, Solo RPG, Victorian
AI DisclosureAI Assisted, Graphics

Download

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Click download now to get access to the following files:

00_something_stirs_quickstart.pdf 113 kB
01_The Millers Debt.pdf 10 MB
00_something-stirs.pdf 6.4 MB

Comments

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How to play this?

its a table top  journaling roleplaying game. so print the rules, get the required dice and then play. The provided quick start will guide you at the beginning.

But there is no Dowland button...

ahh.. found the issue.. the downloads were marked hidden.. thanks for heads up. should work now